AI CREATIVE — SHORT-FORM VIDEO / UGC PIPELINES
5 INFLUENCERS 2 UGC ADS 3 REELS 3 HOURS
Ramsden Madeus — I create short-form video with AI end to end: script, face, voice, motion, edit. Ten assets, one person, one sitting. AI isn't the pitch. The turnaround is.
2 UGC ADS
1.5 HOUR
3 AI INFLUENCERS + REELS
1.5 HOUR
12 TOOLS
IN ROTATION
POV
Volume is the strategy.
01
Speed compounds
If a concept takes an hour instead of a week, you can be wrong forty times and still finish ahead.
02
I keep the stack open
Something new is released every month. I test it myself, drop what doesn't work, and keep what makes my workflow more efficient.
03
Taste still decides
AI only generates options. Having an eye to pick the one that stops a thumb is the job.
The work
UGC ADS
HIGH-END ARABIAN COLOGNE
Product Reaction“SMELL LIKE A LEGEND”
- BUILD TIME
- ~30 MIN
- FORMAT
- 9:16
- TOOLS USED
- 4 TOOLS
DR. DENT TEETH WHITENING STRIPS
PRODUCT REVIEW“JUST WIPE, PEEL, STRETCH, AND STICK”
- BUILD TIME
- ~1 HOUR
- FORMAT
- 9:16
- TOOLS USED
- 6 TOOLS
Talent
Reusable cast.
Three AI creators with consistent faces and voices, built in about an hour — so a brand can keep testing with consistency.

Rachel
STREETWEAR · EFFORTLESS COOL

Hailey
FITNESS · WARM & GROUNDED

Tatum
GYM REGULAR · HIGH ENERGY
Process
How it gets made.
01 · WRITE
Concept, hook variations, and script. I use Claude to pressure-test prompts and copy, not to write the final line for me.
Claude02 · BUILD THE CHARACTER
Face, wardrobe, and setting, kept consistent across shots.
HiggsfieldNano Banana03 · GENERATE MOTION
Performance and camera movement, shot by shot.
HiggsfieldSeedance 2.5ArcadsRunwayGemini Flash04 · VOICE
Voiceover and delivery direction.
ElevenLabs05 · FINISH
Upscale, cleanup, cut, captions.
TopazCapCutOpusClip
Stack
What I'm currently using.
Last rebuild 07/2026.
Claude
COREPrompt engineering and copy. Hook variations, script drafts, structuring shot lists, and stress-testing my own ideas before I burn generations on them.
Higgsfield
COREWhere most of the work happens. Character creation, image-to-video, and motion control; my default for getting a believable performance out of a still.
Seedance 2.5
CORERealistic multi-shot generation. My pick when I need natural body movement and dialogue that holds up in close-up.
Arcads
COREWhere the ad gets built. My primary tool for getting believable performance and camera movement out of a still - with the product in frame and/or in someones hands.
Nano Banana
COREReference-based image editing and character consistency. Same face, new outfit, new location, without redesigning the person.
Topaz
COREFinishing. Upscaling to clean 1080x1920, sharpening detail, and fixing the softness and artifacts that AI video leaves behind.
CapCut
CORECuts, captions, and final assembly. Fast timeline editing and auto-captions for getting a build export-ready without leaving the browser.
Foreplay
EXPLORINGAd research and swipe library. I'm early with it, but organizing competitor ads into briefable, taggable references is the missing input in my process and I'm building it into my daily workflow now.
Runway
SUPPORTINGGeneration and in-editor fixes: extending shots, inpainting, and cleaning up frames that almost worked.
Gemini Flash
SUPPORTINGFast multimodal passes. Quick concepting, reviewing frames, and iterating on copy when speed matters more than polish.
OpusClip
SUPPORTINGCutdowns and captions. Reframing, auto-captioning, and spinning one build into multiple lengths.
ElevenLabs
SUPPORTINGVoice. Voiceover generation, cloning, and delivery direction — pacing, emphasis, and tone, which is usually what makes a read sound human instead of synthetic.
What's next